Search found 20 matches

by mathmod
Fri Jan 24, 2020 4:26 am
Forum: Works in Progress
Topic: MathMod-10.0 preview
Replies: 0
Views: 3

MathMod-10.0 preview

Videos to show the ability for MathMod-10.0 to animate multi-mathematical objects at once (here we have 2 parametric surfaces and 5 isosurfaces). Also, It will be possible to show a tree view of all objects and easily edit them with the "Script Edit" integrated MathMod tool: https://youtu.be/u1ZfI4D...
by mathmod
Thu Jan 09, 2020 9:57 am
Forum: Works in Progress
Topic: MathMod support for pariso objects
Replies: 0
Views: 13

MathMod support for pariso objects

Preview of MathMod support for a pariso (parametrics/isosurfaces) object undergoing the morph and animation (rotations) effects.
Also, each component from the pariso object can have it's own defined textures, condition (cnd) function...
Stay tuned!
by mathmod
Wed Jan 08, 2020 5:59 pm
Forum: Scripts coding
Topic: How to approximate a surface that was cut using a condition function
Replies: 0
Views: 387

How to approximate a surface that was cut using a condition function

The first script is for a Clebsch surface that was cut using a condition (sphere). The second script shows how you can export a mesh (volume) that approximate the surface generated by the first script. { "Iso3D": { "Cnd": [ "x*x+y*y+z*z-1<(0) " ], "Component": [ "Clebsch" ], "Fxyz": [ "81*(x^3+y^3+z...
by mathmod
Wed Jan 01, 2020 11:53 pm
Forum: Scripts coding
Topic: Twisted Multisided Torus animation (The script)
Replies: 0
Views: 430

Twisted Multisided Torus animation (The script)

{ "Param3D": { "Description": ["Twisted_Multisided_Torus by Abderrahman Taha 01/01/2020" ], "Name": ["Twisted_Multisided_Torus" ], "Component": ["knot" ], "Const": ["N=5","M=16","P=13","k=5","k0=5","k1=2","L=(3/2)","r0=6","dv=(1/100)","P=5","MM=10","p=7","q=2","R=3","r=1","r0=20","r00=30","dv=1/100...
by mathmod
Wed Jan 01, 2020 8:05 pm
Forum: Animations
Topic: Twisted multisided Torus
Replies: 0
Views: 17

Twisted multisided Torus

by mathmod
Sun Dec 29, 2019 9:32 pm
Forum: Scripts coding
Topic: How to approximate a surface that was cut using a condition function
Replies: 10
Views: 855

Re: How to approximate a surface that was cut using a condition function

Huummm...difficult to respond to your question.
Sometimes, you don't want to use a condition in the script especially if you need to 3D print your model.
by mathmod
Thu Dec 26, 2019 11:52 pm
Forum: Tutorials, Tips and Tricks category
Topic: how to get tutorials
Replies: 2
Views: 518

Re: how to get tutorials

Right now, there is no tutorials . MathMod, however, comes with a ton of scripts and there is also a dozen of video tutorials on youtube :
https://www.youtube.com/playlist?list=P ... PN6Te7MHmo
by mathmod
Thu Dec 26, 2019 11:39 pm
Forum: Scripts coding
Topic: How to approximate a surface that was cut using a condition function
Replies: 10
Views: 855

Re: How to learn scripts?

Hi,
MathMod scripts are in JSON file format.
I would suggest you some practice by making a simple script or taking one from MathMod collection (for example "Schwarz") and modify it and see the result on the screen
by mathmod
Thu Dec 26, 2019 11:29 pm
Forum: Scripts coding
Topic: How to approximate a surface that was cut using a condition function
Replies: 10
Views: 855

Re: How to use the function "if" and "max"

Hi, the if instruction is straightforward. To understand how it works in the script, you should first understand how an isosurface is generated: An isosurface is defined by f(x,y,z,t)=c where c is a constante (0 in general). In the script, the value "1" is used to force f(x,y,z) to have a value diff...
by mathmod
Wed Apr 24, 2019 12:53 pm
Forum: Releases
Topic: MathMod-9.1 for MacOSX released
Replies: 0
Views: 985

MathMod-9.1 for MacOSX released

I'm pleased to announce that MathMod-9.1 for MacOSX is now available for download from: https://sourceforge.net/projects/mathmod/files/MathMod-9.1/ Enjoy :-) Change-log for MathMod-9.1 (24/04/2019) 1) Five bugs correction. 2) Added four new scripts: "Apples on Moebius" animation script, "Scosta" for...